There has been a lot of talk recently about the metaverse – a kind of 3D version of today’s internet, in which users will work, learn, play and shop in immersive virtual worlds. Could it be the next big thing?
The metaverse is essentially a merging of virtual, augmented, and physical reality, and blurs the line between your interactions online and in real life. You will be able to create an avatar through which you can move around your virtual world and interact with others also moving around in avatar form. The metaverse will be a new information realm, with real social and economic possibilities and the potential to broaden our spectrum of experiences beyond what’s possible in the physical world.
The world’s 2bn+ video-game players have already tasted the beginnings what’s of possible, although today’s games platform are still basic with rigid simulations. As virtual worlds become more complex and granular, they could generate their own money, economies, work, lifestyles and social interactions.
This is a timely event which will examine:
What is the metaverse?
To what extent is virtual reality genuine reality?
Can we have meaningful experiences in VR?
The benefits of being in the metaverse
The metaverse’s first killer apps
Which business models are likely to succeed?
Will we be able move from one metaverse in to another?
How will data from avatars be managed?
Will tech giants like Facebook and Microsoft dominate the metaverse, or will blockchain technology and cryptocurrencies act as decentralising forces. Come and join us to learn what’s on the horizon, understand the bigger picture, and future proof your business.
Codex events are where the big-hitters come out to play.
Rev Lebaredian, Vice President, Omniverse & Simulation Technology, NVIDIA
David Chalmers, Author, Reality+: Virtual Worlds and the Problems of Philosophy
Andrew Douthwaite, Chief Commercial Officer, Dubit
Rakesh Rawal, CEO, Codex (Moderator)
Codex TV, London, UK